Comments

Log in with itch.io to leave a comment.

Viewing most recent comments 112 to 151 of 151 · Previous page · First page
(+1)

this is amazinggggg game!!!!!!!!!!!

(+2)

might have gone a bit overboard... this is very fun! great job. would love to see this continued as a full project in the future.

Image

(+1)

Wowww! Crazy score, how did you do it 😳! We are indeed considering developing this into a full game, so you can look forward to that! 

bixnoodles (my partner) and i figured out that minotaurs at a high enough number can basically spawn camp enemies at the beginning of the map. they're also able to slide out of bounds at a high enough speed and they show up outside the map area! when enemies were killed outside the map, it got difficult to access their dropped chests, which probably helped prevent me from getting an even higher score 😂 excited to hear this news! good luck to you and the dev team. would be happy to provide more feedback if needed. :)

(+2)

1,357,310  :)

After i got to 1 million, i left to take a shower, the little homies did good in the meantime!

Haha, which strategy did you use? We'd like to know so we can balance the game accordingly.

(+1)

As a fan of Vampire Survivors, than you for making this game.

(+1)

omg I love this so much. pretty addicting. 

(+1)

well done

(+1)

sdfjhkasdf this is reallyy funnnnnn

i love it smmm

it would be nice if enemies could spawn faster and also maybe tweak the coffin health/player damage!

Hmm some people find the game too fast, so maybe we could have two different modes or something 🤔. And coffin health could be a permanent upgrade.

(+1)

Fantastic game! Had a blast with it =) it is amazing to see what can be done in a short 48 hours. I was doing well enough until it started lagging haha, though to be fair I was using browser not the download so that is PROBABLY on me xD Keep up the amazing work and left a follow!!! Your game is first in the video

(+1)

(+1)

Very nice, I scored 772830 using blob and exploding chest. Had to leave the game because of lag. 

(1 edit) (+2)

IM IN LOVE

Good game!

(+1)

NICE GAME GRAPHICS ARE TOO GOOD I RATED FULL FOR PRESENTATION

(+3)

I played for very long and I discovered one effective strategy. I believe someone must have also discovered it.






The Chest traps strategy is very good and not tiring.


this is insane bro lol

(+1)

This is really cool!!!! I love the way the theme turned out. Fan of the game!

(1 edit) (+1)

Been playing a lot of vampire survivor and this is a neat spin on the idea.Really fun

Awesome concept and really fun gameplay loop! The radial spawning menu is smooth and I love the resource/upgrade system! Just one thing - the audio is mixed kind of loud (especially with clipping on chest opening sfx). 

(+2)

Should have gone to bed. Very addictive :D

(+2)

After about 400,000 points, game gets increasingly laggy so it's no longer possible to really play I think after the 450k mark, unless I get a better computer. Very fun though.  I enjoyed it very much.

Boomer unit is very OP combined with health and damage upgrades.

(+1)

Oh yes, I was thinking it might be OP, but we didn't have time to do much balancing.

Tried the web version for 1 min, then got 90,850 on the first go by using slime-boomer strategy. Quite lite and replayable, much like the original.

(+1)

50 000 on iOS and it’s super addicting. I love the visuals and animations, and it was an overall great experience playing. 

(+1)

my fps is lower as game going, care about that!
Besides, it's very fun. I have to stop when I got 400000

76,460. This is my high score. Good job.

(2 edits) (+1)

Whilst it is technically a "reversed vampire survivors" type of game, it still feels like a regular vampire survivor game... except for the fact you spawn in hordes of minions to defend your coffins! Thinking about it... it is kind of like tower defense in a way? Mixed in with some RTS elements! Definitely a great game made for the game jam! Pixel art is lovely and the game can become quite addicting to play! 

Here's a singular protip for you all... don't let the survivors get the chests that they drop when you kill them! It will upgrade them and make them stronger!

Polished controls, could benefit from permanent upgrades but the design of a roguelike vs a roguelite is a dev's choice more than anything.


Very fun and generally polished.

good

Yep this one's very good

Very well Coded I have to say feels like the creator of vampire survivals himself have made it really awesomely done.

(+2)

Really great job on game feel, I was literally addicted. Got to 499910 before giving up. Game performance starts getting really wonky after around 350k though, kinda unplayable at after 420k because lag and enemies kinda stop spawning frequently. Was really fun while it lasted though. Slimes + Wisps + Trap Chests are all you need.

Wow, amazing score! We didn't have enough time to properly optimize the game, but the windows build should run way better natively.

great concept and great gameplay, could benefit from upgrades that autospawn slims / weaker enemies over time as you eventually reach a point where there are more hunters than monsters on screen

Very good visuals and overall good game :) It was a little easy though.

Very good, deserve a steam version with unique vampires skills

Pretty amazing game and made in 48 hours. WOW.

WOW! love this game, crazy polish and engaging gameplay

Game is nice and intuitive. I personaly would like it to be a bit more then just anti-VS, but it is still great work!

thanks for the Comment I'm already working on a new version with a better gameplay :)

thanks for playing

I love it! It was very polished and every single enemy required a different strategy to beat, which made it really deep for a game jam. I would love to see this as a finished game! I would definately buy it.

Really, really well done. The level of polish is insane, gameplay loop is satisfying!

This is made vrery well, i wish i could make such graphics.

Was very fun but a bit too easy xD

Viewing most recent comments 112 to 151 of 151 · Previous page · First page