Post-Jam Plans and Minor Balance Updates
Greetings!
The GMTK Game Jam 2023 results have been published, and Vampire: No Survivors was ranked 40th overall and was even briefly featured in the showcase video ๐! But even more importantly, we have been totally blown away by how many of you have been enjoying the game! We have decided to further develop the project into a full game with permanent progression, multiple levels, and more minions and survivors. We already have some really cool things planned, but before we start working on the real deal, here's a small balance patch that hopefully makes some strategies less OP:
- Minotaur acceleration is decreased, making them suffer more from being stunned.
- Trap chests can now be disarmed by Thieves, and they can chain-explode.
- The map is slightly wider, allowing more space to spawn minions.
I hope you have fun with the game, and keep looking forward to the full game, releasing hopefully soon™! Please feel free to comment your ideas and suggestions regarding the full release.
-Reaktori
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Get Vampire: No Survivors
Vampire: No Survivors
Summon an army of monsters to destroy the Survivors!
Status | Released |
Author | Reaktori |
Genre | Strategy, Action |
Tags | 2D, Arcade, Fantasy, Parody, Pixel Art, Real time strategy, Singleplayer, Top-Down, Tower Defense |
More posts
- Longer music loop + other small updatesJul 21, 2023
Comments
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about a year ago I watched Backpack Hero gain traction on itch.io and use that to run a kickstarter and turn their tiny project into a serious development project. I see a similar opportunity for this game and I hope you've considered the possibility yourselves :)
Would be nice if there's a way to zoom out, or at least make it fits so that we don't need to move the camera/screen up and down.
Don't know if it is just me, but the screen felt too close.
Can we get a pause feature?
Yes definitely!
OP chest strat ruined! LOL, hello boomers!
Congrats on ranking high and getting featured. I can't wait to see what other improvements you'll make next.