Whilst it is technically a "reversed vampire survivors" type of game, it still feels like a regular vampire survivor game... except for the fact you spawn in hordes of minions to defend your coffins! Thinking about it... it is kind of like tower defense in a way? Mixed in with some RTS elements! Definitely a great game made for the game jam! Pixel art is lovely and the game can become quite addicting to play!
Here's a singular protip for you all... don't let the survivors get the chests that they drop when you kill them! It will upgrade them and make them stronger!
Really great job on game feel, I was literally addicted. Got to 499910 before giving up. Game performance starts getting really wonky after around 350k though, kinda unplayable at after 420k because lag and enemies kinda stop spawning frequently. Was really fun while it lasted though. Slimes + Wisps + Trap Chests are all you need.
great concept and great gameplay, could benefit from upgrades that autospawn slims / weaker enemies over time as you eventually reach a point where there are more hunters than monsters on screen
I love it! It was very polished and every single enemy required a different strategy to beat, which made it really deep for a game jam. I would love to see this as a finished game! I would definately buy it.
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my fps is lower as game going, care about that!
Besides, it's very fun. I have to stop when I got 400000
76,460. This is my high score. Good job.
Whilst it is technically a "reversed vampire survivors" type of game, it still feels like a regular vampire survivor game... except for the fact you spawn in hordes of minions to defend your coffins! Thinking about it... it is kind of like tower defense in a way? Mixed in with some RTS elements! Definitely a great game made for the game jam! Pixel art is lovely and the game can become quite addicting to play!
Here's a singular protip for you all... don't let the survivors get the chests that they drop when you kill them! It will upgrade them and make them stronger!
Polished controls, could benefit from permanent upgrades but the design of a roguelike vs a roguelite is a dev's choice more than anything.
Very fun and generally polished.
good
Yep this one's very good
Very well Coded I have to say feels like the creator of vampire survivals himself have made it really awesomely done.
Really great job on game feel, I was literally addicted. Got to 499910 before giving up. Game performance starts getting really wonky after around 350k though, kinda unplayable at after 420k because lag and enemies kinda stop spawning frequently. Was really fun while it lasted though. Slimes + Wisps + Trap Chests are all you need.
Wow, amazing score! We didn't have enough time to properly optimize the game, but the windows build should run way better natively.
great concept and great gameplay, could benefit from upgrades that autospawn slims / weaker enemies over time as you eventually reach a point where there are more hunters than monsters on screen
Very good visuals and overall good game :) It was a little easy though.
Very good, deserve a steam version with unique vampires skills
Pretty amazing game and made in 48 hours. WOW.
WOW! love this game, crazy polish and engaging gameplay
Game is nice and intuitive. I personaly would like it to be a bit more then just anti-VS, but it is still great work!
thanks for the Comment I'm already working on a new version with a better gameplay :)
thanks for playing
I love it! It was very polished and every single enemy required a different strategy to beat, which made it really deep for a game jam. I would love to see this as a finished game! I would definately buy it.
Really, really well done. The level of polish is insane, gameplay loop is satisfying!
This is made vrery well, i wish i could make such graphics.
Was very fun but a bit too easy xD