This game was made in 96 hours for the GMTK Game Jam 2024. The theme was Built to scale.

In this action packed city-builder on wheels, you drive and upgrade one of the last surviving mobile cities on Earth. Gather materia by destroying evil inter-dimensional apes and environments, collect upgrade blocks for your city and survive as long as possible in unlimited procedurally generated levels.

The gameplay is split into two sections

  • Action mode, where you fight hordes of enemies, collect resources and try to survive in real-time.
  • Build mode, where you upgrade your city with various building blocks you have gathered in the action mode.

These blocks can be installed to your city in the Build Mode (Tab) and they provide different bonuses, such as engine power, electricity or firepower. Different blocks have different synergies that affect the way they should be placed. Blocks can also be upgraded with materia, or they can be scrapped for resources. Each block also adds weight to your city, requiring more engine power to drive.

Materia can also be spent to expand the city both vertically and horizontally, giving room for upgrade blocks. The horde gets stronger all the time, so you have to keep on growing to survive!

⚠️If you are having performance issues with the web build, try the windows build instead!


Controls:

WASD / Arrow Keys - Drive

Mouse - Aim / Shoot

Tab - Open build menu (only when not moving)

Shift - Speed Boost

Credits:

Programming, sound, additional art - Rama "Reaktori" Hannula

Art - Roope "Rage" Ranki

Music -Axel Kulomaa

Scribble text renderer by Juju Adams

Color palette Resurrect 64 by Kerrie Lake


P.S. If you enjoyed this game, you might also like our previous GMTK Game Jam entries, Randomancer and Vampire: No Survivors, or other games we have made

P.P.S. Also would be amazing if you checked out our wacky action platformer roguelite Ants Took My Eyeball on Steam (it's also based on a previous jam game, developed into a full game!)

Updated 19 days ago
Published 25 days ago
StatusReleased
PlatformsWindows, HTML5
Rating
Rated 4.5 out of 5 stars
(42 total ratings)
AuthorsReaktori, ragerkgk
GenreAction, Strategy
Made withClip Studio Paint, GameMaker, Aseprite
Tags2D, Arcade, City Builder, Driving, Pixel Art, Roguelike, Sci-fi, Shoot 'Em Up, Top-Down
Average sessionAbout a half-hour

Download

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Click download now to get access to the following files:

AcceleNation Windows.zip 15 MB

Comments

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What an addictive and fun game! At first I didn't understand the rules very well and many times I was beaten by the medium sized monkey humans around wave 7.
Once I realized that I could reset the wave by going off screen, I was able to deal with the enemies with more and more upgrades.
Still, it was very scary and tense when the wave reset reached the limit of the appearance of the giant ape-humans!
I thought the city parts were very well balanced, but the weapons felt especially strong, especially the flamethrower.
In any case, I had a lot of fun playing it, meow~!

This game is so chaotic and entertaining, i love it so much.

I like it! Honestly, you should take the driving mechanic and turn it into its own game. It got to be my favorite part. But I'm impressed with what you accomplished in the 98 hours.

cool

(+1)

turn1: unit unit UINT where where WHEREEEEEE
turn2: tree tree tree give me material 
turn3: (402 have) 1250?! material quick quick qiuck QIuck
trun10: i need more thats too FEW
           wtf befined me, OH S**T FIVE GIANTS
           (-20%)(-20%)(-50%)(drive to edge)(stop)(repair)(-400 material)
trun65: WHY THEY DOSNT STOP MOBS RUB ME ON THE GROUND AHHHHHH
(-50%)(boost)(drive to edge)(repair)(-xx%*N)(drive to edge)(drive to edge)
turn204: fine, let go

😊👍

wayy too many bugs(expected if made in such a short interval), but mad fun

___________________________________________

############################################################################################

ERROR in

action number 1

of  Step Event2

for object objMachinegun:

Unable to find instance for object index 18

at gml_Object_objMachinegun_Step_2

############################################################################################

gml_Object_objMachinegun_Step_2 (line -1)

(+3)

Woah, this game stole me for a 3 hours. Amazing one!

The web build definitely can use some optimizing. I played to the moment a second in game took like 6 real seconds. Cannot play pc build on my Mac

Found that late game it bogged down HARD. Thats the only reason i stopped playing. Very addictive!

The game seems very cool, I'm gonna try another run

But rn after failing I got this:

Unhandled Exception - Uncaught { message : "Unable to find any instance for object index '18' name 'objCityCarUpgrade'", longMessage : "Unable to find any instance for object index '18' name 'objCityCarUpgrade'", stacktrace : [ "function _W2("Unable to find any instance for object index '18' name 'objCityCarUpgrade'")

 
 Did I finish the game?

(+2)

This was awesome I could totally get lost in this. It'd be great as a mobile game

very well.

AcceleNation Gameplay

(+1)

1032 seconds and lvl 23 threat. could've gone longer but i decided to ram straight through but died fast ccause i ouldn't tell how many were stacked on each other.

With a save option, I could probably give this game a fair go. As is, it's impressive but sluggish (on browser).

Applausi, ti prego miglioralo è davvero un'idea divertente.

(+1)(-1)

Cool take on this kind of genre!

(+1)

Wish I was better at it haha.

(+3)

Had a lot of fun!

(+2)

Wow, imagine living in that city!